Mr D Skamiotis - Head of Computer Science
Mr L Farrance - 2 i/c of Computer Science
Mr Y Sadiq - Teacher of Computer Science
The Year 7 curriculum of study consists of 6 units throughout the assessments cycles in the academic year and includes the following;
Cycle 1: - E-Safety – In this unit, students are introduced to the concept of E-Safety. They will explore, examine and identify the risks of online use & interactions using social media such as Facebook, Twitter Instagram and online gaming communities, such as XBOX live and Playstation Network
Cycle 2:- Computer Basics – In this unit students learn about both the hardware & software components used in a PC along with the important role the operating system plays in the running of the computer. They research the various Input & Output devices used by the modern day computer.
Cycle 3 Scratch – In this unit students are introduced into the world of programming using the scratch block building software. They will learn about programming elements such as variables, loops, IF statements and will apply the knowledge gained to create their own computer game,
Cycle 4 – Small Basic – students will be introduced to the basic constructs of programming, particularly iteration.
Cycle 5 – Introduction to Databases – students will be introduced to the basic Database concept looking at tables, reports and queries.
Cycle 6 – Python Intro – Students will be introduced to the basic concept of text based programming. They will create data types, variables and perform arithmetic operations.
The Year 8 Curriculum of study consists of 6 units throughout the assessment cycles in the academic year and includes the following;
Cycle 1: - E-Safety – In this unit, students are introduced to the concept of E-Safety. They will explore, examine and identify the risks of online use & interactions using social media such as Facebook, Twitter Instagram and online gaming communities, such as XBOX live and PlayStation Network
Cycle 2: - Computer Technology – In this unit students look at the history of computer technology, how software and the internet work. They will also learn about the different components of the computer and be able create their own PC using a budget.
Cycle 3: - Fair Cop – In this unit students are introduced to the concept of Databases. They will learn about records, fields, creating queries and will use their knowledge of Databases to help "Hotel Norlington" manage its hotel reservations.
Cycle 4: - Python Intermediate – Students will develop the skills learnt in year 7 and move onto using the IF statements and the While Loop, creating programs which make decisions.
Cycle 5: - Binary and Control – In this unit students will be introduced to Binary and its use within a computer. they will convert different number type such as Binary, Denary and Hexadecimal.
Cycle 6: - Networks – Students will learn the purpose of a network and how it can be used in organisations as well as looking at the topologies.
The Year 9 Curriculum of study consists of a variety of units throughout the assessment cycles in the academic year and includes the following;
Cycle 1: - Football Manager Database – Students create a database using information from the popular computer game FIFA16. They examine techniques such as data validation, creating queries, reports and data input forms to build their ideal Ultimate Team. The use advance functions such as Macros to automate processes within their own created DBMS
Cycle 2: - On the Move – In this unit students will look and learn about the following:
1. The uses and features of digital cameras and camcorders.
2. Discuss the uses and features of GPS devices.
3. Explain how digital images can be stamped with geographical coordinates.
4. Explain how the internet can be used for booking services.
5. Explain how to find wireless hotspots.
6. Explain how physical characteristics can be used for identification.
7. Develop criteria to help you select the correct device or feature.
Cycle 3: - What to buy – In this unit students will look and learn about the following:
1. Discuss the uses and features of games consoles, media players and digital TVs.
2. Discuss suitability of games consoles and media players for different personal uses.
3. Develop criteria to help you select an appropriate device.
4. Describe the services provided by Internet service providers (ISPs).
5. Explain your legal responsibilities when downloading entertainment content.
6. Explain how to maintain your security when using online services.
7. Explain how you may be affected by cyber-crime and how to stay safe.
Cycle 4:- 5 - Understanding computer systems - In the unit you will study the computer system on which applications software sits and consider the implications of working with data to create content.
This unit will provide students with the underpinning knowledge and understanding required to use computer systems effectively. They will develop your knowledge and understanding of the systems that are used both at home and at school and will explore how these same technologies are used by business organisations in a real world context.
GCSE Computer Science Year 9
Students will begin to look at the theoretical and practical aspects of computer science in a project based fashion in order to ground them in the core skills required to excel in their understanding.
Cycle 1: - Fundamentals of Systems
Cycle 2 - 3: - Python Advanced
Cycle 4: - Software
Cycle 5 – Hardware
Cycle 6 – Python and SQL project
Year 10 - ICT
All students in year 10 follow the GCSE ICT program for the GCSE qualification.
The Edexcel GCSE in ICT comprises two units. An Exam (40%) & Controlled assessment (60%)
Unit 1: Living in a Digital World
Overview of content
In this unit students explore how digital technology impacts on the lives of individuals, organisations and society.
They learn about current and emerging digital technologies and the issues raised by their use in a range of contexts (learning and earning, leisure, shopping and money management, health and wellbeing and on the move).
They develop awareness of the risks that are inherent in using ICT and the features of safe, secure and responsible practice. This unit is assessed through a 1 hour 30 minute examination paper set and marked by Edexcel. The total number of marks available for the examination paper is 80.
Unit 2: Using Digital Tools
Overview of content
This is a practical unit. Students broaden and enhance their ICT skills and capability. They work with a range of digital tools and techniques to produce effective ICT solutions in a range of contexts.
They learn to reflect critically on their own and others' use of ICT and to adopt safe, secure and responsible practice.
Overview of assessment
The unit is internally assessed under controlled conditions. Students must complete a controlled assessment task provided by Edexcel.
GCSE Computer Science Year 10-11
The Computing GCSE is a new development at Norlington where students get the opportunity to explore the inner working of a computer in terms of hardware and software. They will also get to program a solution using the Python IDLE.
Weighting and assessment
Unit A451: Computer systems and programming
1 hour 30 minutes 40% which the examination will be based. Written paper 80 marks
Unit A452: Practical investigation
An investigative computing task, chosen from a list provided by OCR, Controlled assessment 30% which assesses the following: research, technical understanding, Investigative task. OCR-set analysis of problem, historical perspective, use of technical writing scenario with a choice of skills, recommendations/evaluation. research tasks.
Unit A453: Programming project:
Understand standard programming techniques Programming task. Design, • Be able to design a coded solution to a problem including the develop and test a solution.
The ICT department is evolving with new technologies to provide our student with broad enrichment opportunities and experiences. our curriculum structure has been designed to allow students a professional and vocational understanding of ICT in business as well as practical setting.
We are establishing links with local ICT businesses and firms in order to support initiatives and help develop ideas further. Our annual BETT show visit also allows us to keep abreast with developing technologies for learning and enhancing ICT user experience.
GCSE ICT: http://www.edexcel.com/quals/gcse/gcse10/ict/Pages/default.aspx
GCSE Computing: http://www.ocr.org.uk/qualifications/gcse-computing-j275-from-2012/
A Level Computer Science: http://www.ocr.org.uk/qualifications/as-a-level-gce-computer-science-h046-h446-from-2015/
The Computer Science department at Norlington has been awarded Lead School status through Computing At School under the Network of Excellence.