Computer Science

In the last few decades computing has completely redefined the society we live in, leaving virtually no area of life untouched.

At Norlington, we have two dedicated computer science rooms each containing 30 student PC’s with a variety of programming languages available starting at block programming and moving up to Python.

Computer Science is compulsory at KS3 and students opt to take the subject for their GCSE/A-Levels.

Curriculum Intent

Norlington supports students in delivering computing effectively and well by producing a rich, broad and balanced computing curriculum fully mapped to the National Curriculum for Computing at KS3.

Computing at Norlington aims to enhance pupils’ enjoyment, resilience, understanding and attainment in computing. Mastery in computing means acquiring a deep, long-term, secure and adaptable understanding of the subject. It is demonstrated by how skillfully a child can apply their learning in computing to new situations in unfamiliar contexts.

Every child can enjoy and succeed in computing when offered appropriate learning opportunities. At Norlington we offer a growth mind-set and problem solving approach that enables pupils to develop resilience, persistence and confidence. All children are encouraged to believe in their ability to master computing and are empowered to success through curiosity, tinkering, perseverance and confidence.

Pupils are taught through whole-class interactive teaching with pupils working together on the same lesson content at the same time. Lessons are sequenced so that concepts are developed in logical steps with particular attention given to fundamental concepts. This ensures that all children can master concepts before moving on to the next stage, with no pupil left behind.

Staff:
Mr. L Farrance (Head of Department)
Mr. J. Thomas (2i/c)
Mr. K Tonge (KS3)
Mr. K Chetty (KS3)
 

Extra-Curricular/Enrichment opportunities:

The computing department offers some exciting enrichment opportunities for the students throughout the year.

Code Club: (open to KS3 students)

During the school year students will have the opportunity to get involved with code club where they will further develop their programming and computational thinking skills.

Bebras Computing Challenge:

Students will be given the opportunity to take part in the Bebras Computing Challenge which runs annually in November. The Bebras Computing Challenge introduces computational thinking to students. It is organised in over 40 countries and designed to get students all over the world excited about computing. Students who reach the top 20% nationally will be invited to take part in the The TCS Oxford Computing Challenge.

Further information can be found at: http://www.bebras.uk/  

iDEA (Duke of York) Inspiring Digital Enterprise Award

iDEA is a programme that helps you develop digital and enterprise skills for free. Through our series of online challenges and events, you can win career-enhancing badges, unlock new opportunities and, ultimately, gain industry recognized awards that help you stand out from the crowd. iDEA is for anyone who wants to develop their skills.

Further information can be found at: http://idea.org.uk/